using System;
using System.Drawing;
using System.Collections;
using System.Collections.Generic;

namespace Nate.GUI.Canvas
{
    public partial class NavMesh
    {
        public class Poly
        {
            public class ID : NUtils.SimpleID { public ID(int value) : base(value) { } }

            public Poly.ID          Id;
            public List<Edge.ID>    Edges;

            public Poly(Poly.ID id)
            {
                Id    = id;
                Edges = new List<Edge.ID>();
            }
        }
    }
}